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Games Like Assetto Corsa EVO
Assetto Corsa EVO redefines the realism and features of one of the most popular multiplatform driving simulations ever developed. Featuring cars and tracks from different classes spanning across years of motoring history.
Best games like Assetto Corsa EVO
The best games like Assetto Corsa EVO are Assetto Corsa, Assetto Corsa Rally, Assetto Corsa Competizione, iRacing, and Le Mans Ultimate. GAMESLIKE ranks these alternatives using shared gameplay metadata, Steam review sentiment, and similarity signals. Evidence includes 53% positive across 10k Steam reviews, Steam genre and tag overlap across Racing, Sports, Simulation, platform support for Windows, and $39.99 pricing signal.


EARLY ACCESS 6 CONTENT
The release 0.6 of Assetto Corsa EVO continues its Early Access development by adding new content and improving core systems. It introduces six new cars (including GT race machinery and road-going icons) and the Sebring International Raceway.
The update focuses on enhancing the driving experience, with improved suspension physics, better multiplayer collision stability, upgraded audio (including reverb and car sounds), and official MoTeC telemetry support.
Usability has also been improved through a redesigned car selection process and controls settings page. Alongside this, ongoing refinements to AI, physics, gameplay, and performance aim to strengthen the game’s long-term development.

About Assetto Corsa EVO Assetto Corsa EVO raises the bar of realism that has made the franchise one of the most popular driving simulations of the last decade even higher.
As with its predecessor, Assetto Corsa EVO will include cars from different classes spanning across years of motoring history. From road cars, classics, hypercars, and race cars. The most iconic representation of the automotive and motorsport world. Each vehicle is reproduced through Kunos in-house physics and graphic engine simulating mechanical, electronic, and aerodynamic performance, combined with the fidelity of the circuits created using Laserscan technology.
Throughout Early Access, you will experience a continuously expanding range of vehicles, tracks, and game modes, evolving towards our full 1.0 launch.
With the launch of a new KUNOS Simulazioni proprietary, high-performance photorealistic engine, VR and triple screen support have become first-class features and the new mathematical model meticulously simulates asphalt performance in different dynamic weather conditions that guarantees an authentic and realistic experience which will redefine the standards that have made Assetto Corsa globally renowned.

EARLY ACCESS 6 CONTENT
New Cars
GT
Road
New Track
Core Improvements and Ongoing Development
Gameplay / Physics / Ongoing development
Multiplayer
Audio
UI

EARLY ACCESS 5 CONTENT
New Cars
Road
GT
Racing
New Tracks (reproduced with laser scan technology)
Version 0.5 introduces Free Camera mode, letting players explore the car, environment, and action from new angles. It enables capturing replays and screenshots or videos using external tools. The mode is still in development and more features, such as photo-mode features, will follow at a later stage based on community feedback.
Graphics & Technology Updates – DLSS 4.5
0.5 includes an update to DLSS 4.5, continuing the work on performance scalability and image quality across a wider range of hardware configurations. The aim remains consistent: make steps towards the best quality to performance ratio.
Gameplay Improvements and Ongoing Development
UI: Car Selection Flow & Multiplayer Player Car, Controls Page
Thanks to an improved car selection UI and backend multiplayer updates, server admins and the Daily Racing Portal can now define eligible cars more precisely—down to version and visuals—allowing players to join Daily Races using their own tuned cars and body colours.
Track Limits and Blue Flags
Track limit penalties can feel harsh or unpredictable, so in 0.5 we’re continuing work on a time-gain evaluation system to better match penalties with actual advantage. This feature is still being tested and will roll out fully once it meets competitive standards. Blue flag logic has also been introduced to help drivers better read race conditions.
Shared Memory improvements
Shared memory issues have been fixed to match previous titles, prevent hardware shaking during loading, and restore full data quality for motion rigs and related devices.
Dynamic Track: rework underway
Dynamic Track is being reworked to improve rubber buildup, water behaviour, multiplayer support, and server sync. Version 0.5 brings rubbering visual shader upgrades, while core improvements will arrive later—consider this an essential infrastructure update with more visible results coming soon.
EARLY ACCESS 4 CONTENT (INCLUDING DAILY RACING PORTAL)
New Cars (available in N variants)
Racing Class
GT
Road
New Tracks
This is the largest circuit expansion added during the Early Access program so far, all laser-scanned and built with signature KUNOS Simulazioni detail.
All Formula 1 circuits have also been updated with DRS zones to support the Ferrari SF-25.
Daily Racing Portal (acevo.gg)
With the 0.4 release, KUNOS Simulazioni introduces acevo.gg, the Daily Racing Portal, allowing players to join scheduled online races every day, with automatic splits based on their GridRating, placing drivers of similar skill levels together.
Players can:
This first step brings competitive, structured online racing to Assetto Corsa EVO and will expand with league features, advanced statistics and deeper in-game integration over time.
Improvements and Physics Upgrade
Performance, gameplay and graphics have all been refined further for the 0.4 release, with a significant evolution of the physics model focusing on tyres, drivetrain, hybrid systems and force feedback.
Physics Update Info
Major Audio Improvements
The audio system receives extensive upgrades to enhance engine clarity, transmission feel, turbo behaviour and environmental detail.
These additions result in a more immersive and mechanical soundscape across all cars.
Graphics – Main Improvements
Update 0.4 brings another step forward in visual fidelity, with improvements focused on materials, optimization and cockpit clarity.
Players will especially notice smoother performance in crowded scenes, such as online and multi-car races.
UI – New Additions and Enhancements
The user interface continues to evolve with improvements aimed at clarity, race awareness and electronic system management.
These updates continue the refinement of the UI, improving race usability for all driver types.

EARLY ACCESS 3 CONTENT (INCLUDING MULTIPLAYER)
New Cars
Special
Classic/Road Class
New Tracks
Multiplayer Mode
With this first multiplayer release, KUNOS Simulazioni introduces the possibility for all players worldwide to race each other in online races, for the first time in Assetto Corsa EVO.
This first step features 16 maximum slots servers and this number will increase progressively up to track capacity and beyond.
Improvements and tyre model upgrade
Alongside further performance optimizations and graphics improvements, the tyre and physics development have been pushed even more in Early Access 3.
Physics Update Info
Major Audio Improvements
Implemented a comprehensive overhaul of audio systems, particularly on engine sounds, to deliver a more immersive and realistic driving experience.
Graphics - Main Improvements
Alongside a further hardware optimization step and overall improvements, these aspects of the graphics engine have been the focus for Update 3 of the Assetto Corsa EVO Early Access program:
UI - new additions and improvements focused on racing ability
Besides various quality of life improvements in, the user interface of Assetto Corsa EVO’s 3rd Early Access release is bringing the MFD (Multi-Function-Display) to the next step. Now all players can assign the buttons they prefer for the MFD page cycling, and benefit from:
Also, the speedometer, tyre and gear widgets have received attention, with the addition of useful information such as the Pit Limiter indication.
EARLY ACCESS 2 CONTENT
New Cars
New Tracks
New Game Mode
New Features
Improvements
Release 0.2 will feature a long list of improvements focused on ensuring greater stability and smoother gameplay.
Early Access 1 – Vehicle Content
Early Access 1 – Track Content
Early Access 1 – Game Modes
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